So what are Dragon Age’s strengths and weaknesses? Pretty much the polar opposite of everything I’ve brought up for Skyrim.ĭragon Age is broken up into segments rather than an open world, and can often feel very linear in regard to its difficulty. It doesn’t need to be a lootPG like Diablo, but more diversity would go a long way. There are a few memorable weapons, but not enough, and not enough cool ways to get them either other than the Daedric quests. There’s a minimal focus on loot, and even though you can get individual pieces of armor, it’s usually the same full sets that are the best in the game, be they Daedric or Dragonbone. The individual quests of the game can have their own fun little stories, but without a larger cast of characters, or a lead you can actually feel connected to, its overall plot is lacking.
The lore of the universe is actually pretty solid, but given that you’re a permanently silent protagonist with a face that’s almost never, ever seen, it’s hard to establish your character as a likable lead or the star of compelling story. Story and characters are what Skyrim lacks.
The Daedric ones in particular were more memorable than any story quest, and the amount of quests and the beautiful, hidden locations in which you find them. Skyrim also has an absolutely incredible amount of cool quests, many of which go many beyond the simple “go here and fetch this variety’ that usually plagues the genre. Yes, there’s some vague semblance of linearity, but you can sink 50 hours into the game without ever getting past the first few intro missions. Skyrim is a game where you can start in one place, and then literally go anywhere and do anything. There is no better open world fantasy map than Skyrim, and before that, Oblivion, and before that, Morrowind, and you get the idea. In a perfect world the two would combine to create a simply unstoppable force, though I’m not sure if it’s physically possible given the enormous work it goes into making each game their own way. Bethesda’s game is arguably the best single-player fantasy title in history, yet Dragon Age has its own set of strengths. I’ve been playing Dragon Age: Inquisition for the past uh, 15 hours or so, and it’s been the first time I’ve stepped into a fantasy video game world (that wasn’t LOTR-based) since Skyrim.