

It also uses Steamworks, so it requires a Steam account which everyone should have by now anyway. This is nice to see, though unfortunately you have to sit through splash screens which can’t be skipped, and sadly there’s no walk button. They did just that: this game has a number of audio and visual options, a Field of View slider, you can disable aim assist, and much more. But since the name XCOM is only really known to PC Gamers, the developers were sure to give The Bureau all of the options needed to satisfy PC gamers. Like many other games, The Bureau: XCOM Declassified uses Unreal Engine 3. With that being said, let’s see what The Bureau is made out of. It also doesn’t follow EU canon.ĢK Marin wanted to take squad-based, tactical and strategic shooters to a new level with The Bureau: XCOM Declassified, opposed to making a new game for hardcore XCOM fans.

It’s an attempt to make an XCOM shooter, it isn’t a “main game” in the franchise nor does it attempt to be like XCOM: Enemy Unknown or any of the others. Though contrary to what most others seem to believe, The Bureau isn’t meant to be a true XCOM game: it’s a spinoff. If I'd like Kevlar to look like Carapace, I'd put its archetype name to Kevlar's line: UnitPackageInfo=(PawnType=ePawnType_Male_1_Kevlar,ArchetypeName="Soldier_MaleCarapace.The Bureau: XCOM Declassified is the latest chapter in the well known and well received XCOM franchise. UnitPackageInfo=(PawnType=ePawnType_Male_2_Carapace,ArchetypeName="Soldier_MaleCarapace.ARC_MaleCarapace") UnitPackageInfo=(PawnType=ePawnType_Male_1_Kevlar,ArchetypeName="Soldier_MaleKevlar.ARC_MaleKevlar") In my DefaultContent.ini is : // Kevlar armor One of them is Soldier_MaleKevlar and it contains an archetype ARC_MaleKevlar. What names to search for is seen in model's *.upk file.Īfter I open decompressed Soldier_MaleKevlar_SF.upk, I click Objects tab and see packages under Content tab. If you have the ini, open it and locate archetype names of both models in it. My path to the file is D:\Steam\SteamApps\common\XCom-Enemy-Unknown\XComGame\Config, but it is XCOM Enemy Unknown.

Please look, if your game has DefaultContent.ini.

Is it the same model but different texture or different model with different texture?
